Starting in the Minecraft class a few weeks ago my friends and I were looking for a place in the Minecraft survival world far away from people. At around 1000 blocks away from spawn we found a big section of the world (down to bedrock) missing. We asked about it and apparently someone made an error in world edit and then it was lost. Upon finding this out me and my friends immediately claimed this canyon as our’s rushing into it with a lot of us falling through the world and dying. This made me wonder, what was it about a huge canyon that made us so excited to have it?
It wasn’t like there was a huge advantage to living in this oversized canyon, resources like wood were harder to get, falling out of the world was a constant problem and conventional building was harder. Yet we were all so excited about it, it took me a while to realise why we were overjoyed about. I think it was because it was something that might give us an advantage, though why did we need an advantage? We weren’t competing with each other or anyone else, we might have thought it was an advantage against the environment and living in this canyon might make things easier.
However, I think the real reason we were overjoyed was because it was different. Most of us in the group had built so many houses on flat ground before that it had become boring. So this canyon was a new a different way of doing things that would make the game more exiting and more difficult.
This build was constructed by Green_Rain and SilverSerein, with help from pocoliptic12. The idea for the Casino came from an original build on a Hunger Games server which we changed to fit our own building style. Some of the buildings around the courtyard are to create a realistic atmosphere, making the builds fit together in one modern theme. The builds include: town hall, swimming pool and beach umbrellas, business facility, Starbucks and an old themed castle in the background.
We have learned how to co-operate with one another, and compromise on one build to fit both of our tastes. Using different materials is interesting to see how they look next to each other; what works well with what. We have all contributed equally to the builds, and have learnt how to both share and accept one another’s ideas.
Credit to Pocoliptic12 as he helped expand our courtyard and build the castle.
At the moment I have been developing a skyblock project in Minecraft on the school’s server. I have developed a mob spawner in the sky. It is a square box made out of cobblestone with one hole in so the mobs will fall through the hole and hit the ground. There is a water stream right where the mobs hit the ground so their supplies flow through the water stream and into a particular place. I have also created a farm but because I haven’t slain any zombies and gotten carrots or potatoes and I haven’t found melon seeds I have only got a wheat farm. I am hoping to expand the farm in a while. I have also got a tree farm and I chop down and plant around 9 trees once they have all grown and I have many wood blocks, apples and saplings. I have created an infinite water source and two cobblestone generators. The items I have are: 154 wood blocks, 2 axes, 105 bread, 2 bows, 13 arrows, 1 hoe, 209 seeds, 6 buckets, 1 bucket of milk, a shovel, cobblestone sword, diamond sword, 48 saplings, 43 cobblestone, 14 sticks, 39 torches, a cobblestone pickaxe, 20 wood, a boat, 4 cobblestone stairs, 36 emeralds, 15 string, 12 apples, 12 rotten flesh, 4 gun powder, 11 bone meal, 4 spider eyes and 6 sugar cane.